Priest

A priest give theological classes and masses, and convert many people to Christ. moreover, their skills can recover the believers in battle.
Information
Advances from: | Monk |
Advances to: | Bishop |
Cost: | 60 |
HP: | 55 |
Movement: | 6 |
XP: | 70 |
Level: | 2 |
Alignment: | neutral |
ID | aPadre |
Abilities: | heals +4, cures |
Attacks (damage - count)
![]() | fist melee | 7 - 2 impact | |
![]() | catolicismo ranged | 5 - 4 cold | plague |
Resistances
![]() |
blade | -5% | ![]() |
pierce | 5% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |

Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 30% |
![]() |
Shallow Water | 2 | 30% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 50% |