Witch
Magically inclined Catkin are very adaptive. When times call for it they can be a devistating force, using magic not only to attack, but also to fly. They know a wide range of spells to defeat any type of foe.
Information
Advances from: | Disciple Witch |
Advances to: | High Witch |
Cost: | 36 |
HP: | 37 |
Movement: | 7 |
XP: | 68 |
Level: | 2 |
Alignment: | neutral |
ID | neko_normwitch |
Abilities: |
Attacks (damage - count)
Magic Pulse ranged | 12 - 2 arcane | magical | |
Blaze ranged | 6 - 4 fire | magical | |
Freeze ranged | 6 - 4 cold | magical |
Resistances
blade | -20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 20% | |||
cold | 20% | arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 1 | 50% | |
Deep Water | 2 | 30% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 40% | |
Mushroom Grove | 3 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 40% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 40% | |
Village | 1 | 60% |