Eel
Eels usually live in the depth of the ocean, but there are certain areas where they come to the surface frequently. Although their bodies are adapted to the water, they are quite agile on flat land, moving in a snake-like fashion.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | |
Advances to: | |
Cost: | 17 |
HP: | 20 |
Movement: | 6 |
XP: | 150 |
Level: | 1 |
Alignment: | neutral |
ID | Eel |
Abilities: |
Attacks (damage - count)
fangs melee | 5 - 3 pierce | poison |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -30% | |||
cold | -30% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 2 | 30% | |
Cave | 2 | 30% | |
Coastal Reef | 1 | 70% | |
Deep Water | 1 | 50% | |
Flat | 2 | 30% | |
Forest | - | 0% | |
Frozen | 2 | 20% | |
Hills | - | 0% | |
Mountains | - | 0% | |
Mushroom Grove | - | 0% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 70% | |
Unwalkable | - | 0% | |
Village | 2 | 30% |