Air Elemental
.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | Tornado Tropical Storm |
Cost: | 15 |
HP: | 21 |
Movement: | 7 |
XP: | 35 |
Level: | 1 |
Alignment: | neutral |
ID | Elemental_air |
Abilities: | skirmisher, regenerates |
Attacks (damage - count)
hurricane melee | 7 - 2 impact | marksman |
Resistances
blade | 40% | pierce | 40% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | 0% | |||
cold | 0% | arcane | 90% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |