Banebow
The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | Bone Shooter |
Advances to: | |
Cost: | 38 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | RWBanebow |
Abilities: | submerge |
Attacks (damage - count)
dagger melee | 8 - 2 blade | ||
bow ranged | 14 - 3 pierce |
Resistances
blade | 40% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | -20% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |