Demon Zephyr / Demoness Zephyr
As demons grow acclimated to their wings, they learn to use the increased mobility and height to their advantage. Though they do not necessarily grow physically stronger, the momentum from flight allows for increased force when slashing with their claws, and the leverage from the air allows them to gauge the weak points in an enemy's defense where their fireballs can do more damage.
Information
Advances from: | Winged Demon |
---|---|
Advances to: | Stormbringer |
Cost: | 27 |
HP: | 41 |
Moves: | 7 |
XP: | 90 |
Level: | 2 |
Alignment: | chaotic |
Id: | Demon Zephyr |
Abilities: | skirmisher |
Attacks (damage × count)
claws | blade | 7 × 3 | melee | |
fireball | fire | 9 × 3 | ranged |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 20% | |||
cold | 0% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 50% | |
Cave | 2 | 50% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Fungus | 2 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |
Last updated on Thu Oct 21 01:56:21 2021.