Marauder

(image)

Even barbarian brutes can hone their skills given enough time. Those in the Chaos Empire’s service who manage to survive long enough to do so are given plenty of opportunities to broaden their horizons and brandish better arms against their adversaries.

 

Information

Advances from: Headhunter
Advances to: Soulhunter
Cost: 40
HP: 38
Moves: 7
XP: 70
Level: 2
Alignment: chaotic
Id: Chaos Marauder
Abilities: skirmisher

Attacks (damage × count)

(image)club(impact attack) impact6 × 3(melee attack) melee
(image)axe(blade attack) blade8 × 2(melee attack) melee
(image)javelin(pierce attack) pierce7 × 3(ranged attack) ranged

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 16 03:05:31 2024.