Orcish Sailor

(image)

Orc sailors are only encountered where travel across water is needed. Essentially they are orcs that can swim and have sea-legs. Though superior to their landlubber peers in water, they are not truly aquatic and avoid deep water. Disadvantaged on many dry terrains they are, by orcish standards, reluctant warriors.

 

Information

Advances from:
Advances to:
Cost: 11
HP: 31
Moves: 5
XP: 50
Level: 1
Alignment: chaotic
Id: Orcish Sailor
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade7 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave340%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills240%
(icon) Mountains450%
(icon) Sand230%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 16 02:56:36 2024.