Cave Worms

(image)



Special Notes:The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from:
Advances to:
Cost: 18
HP: 32
Moves: 4
XP: 50
Level: 1
Alignment: chaotic
Id: Cave Worms
Abilities:

Attacks (damage × count)

(image)fangs(pierce attack) pierce5 × 3(melee attack) melee(poison)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle60%
(icon) Cave50%
(icon) Coastal Reef30%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat30%
(icon) Forest30%
(icon) Frozen30%
(icon) Fungus40%
(icon) Hills60%
(icon) Mountains70%
(icon) Sand30%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village50%
Last updated on Thu May 23 04:23:37 2024.