Dwarvish High Lord

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Being trained much longer to get more experience, advanced dwarvish steelclads become extraordinary leaders of the dwarvish race when they finally move up in the ranks.

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Information

Advances from: Advanced Dwarvish Steelclad
Advances to: Dwarvish King
Cost: 70
HP: 68
Moves: 5
XP: 180
Level: 3
Alignment: neutral
Id: Dwarvish High Lord
Abilities: leadership

Attacks (damage × count)

(image)battle axe(blade attack) blade10 × 4(melee attack) melee
(image)hammer(impact attack) impact12 × 3(melee attack) melee
(image)hatchet(blade attack) blade11 × 2(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu May 16 02:47:05 2024.