Spectre of the Worldsweave

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.This unit draws upon the power of Nature, thus recovering its strength and 24 hp. Effects of poisoning are nullified as well.This unit's power and fury are such that it frightens enemies and allies alike, making them fight worse.

Adjacent units of lower level will do less damage in battle. When an allied or enemy unit of the same or lower level is adjacent and engages in combat, its attacks do 15% less damage times the difference in their levels + 15%.

 

Information

Advances from:
Advances to:
Cost: 500
HP: 300
Moves: 8
XP: 300
Level: 5
Alignment: neutral
Id: Sekmet
Abilities: life force, teleport, skirmisher, awe

Attacks (damage × count)

(image)punishing claw(blade attack) blade15 × 4(melee attack) melee(daze, counter)
(image)fury of the lioness(blade attack) blade25 × 2(melee attack) melee(berserk, attack only)
(image)desert storm(fire attack) fire8 × 12(ranged attack) ranged(magical, explosive, swarm)
(image)solar winds(fire attack) fire15 × 4(ranged attack) ranged(magical, beam)
(image)gate of infinity(arcane attack) arcane50 × 1(ranged attack) ranged(unerring)

Resistances

(icon) blade40% (icon) pierce50%
(icon) impact20% (icon) fire100%
(icon) cold20% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen120%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand130%
(icon) Shallow Water220%
(icon) Swamp120%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 03:18:17 2024.