Witch Doctor

(image)

Despite their lethargic cold blooded heritage, and their relative frailty, Witch doctors are nevertheless valued in the battlefield for the aid they provide to wounded allies as well as feared for their ability to turn normal swamp water to a dreaded acid. Every saurian tribe has at least one witch doctor who is revered and protected.

(portrait)

Information

Advances from:
Advances to: Swamp Alchemist, Saurian Soothsayer
Cost: 16
HP: 22
Moves: 6
XP: 26
Level: 1
Alignment: chaotic
Id: Witch Doctor
Abilities: heals +4

Attacks (damage × count)

(image)acid spray(fire attack) fire7 × 3(melee attack) melee(magical)

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed May 29 02:34:09 2024.