Judge

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Judges are important to the functioning of the legal system. They are powerful because their ways are lawful and strive for social balance. Their kabbalah is based on righteousness and not on corrupted magic, magic wands or magic spells.

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Information

Advances from:
Advances to:
Cost: 80
HP: 68
Moves: 6
XP: 200
Level: 4
Alignment: chaotic
Id: TWRS_mentor
Abilities:

Attacks (damage × count)

(image)Pointer [mithril](arcane attack) arcane5 × 7(melee attack) melee(defense only, , , )
(image)Pointer [cold](cold attack) cold5 × 7(melee attack) melee(defense only, , , )
(image)Pointer [hot](fire attack) fire5 × 7(melee attack) melee(defense only, , , )

Resistances

(icon) blade-10% (icon) pierce-20%
(icon) impact-20% (icon) fire-30%
(icon) cold-20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 04:21:45 2024.