Quester

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Most Celestials don’t ride horses, or wander alone, but some crusaders feel the call to work abroad on their own. These celestials follow the 'quest' to bring light to the world individually through works of valor. Knowing they must travel great distances, they learn to ride horses, and adapt a lance for devastating charge attacks. Although the quest is supposed to be an individual thing, Questers have no problems grouping up with other people if it helps them accomplish their task.

(portrait)

Information

Advances from: Crusader
Advances to:
Cost: 32
HP: 50
Moves: 8
XP: 100
Level: 2
Alignment: lawful
Id: Quester_EE
Abilities: heals +4

Attacks (damage × count)

(image)blessed sword(arcane attack) arcane6 × 4(melee attack) melee
(image)sword(blade attack) blade8 × 3(melee attack) melee
(image)lance(pierce attack) pierce10 × 2(melee attack) melee(charge)

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 02:51:29 2024.