Sea Corpse

(image)

When the necromancers want to control for a short time an empty part of a river they use water corpse. But when they really nead corpses to fight in water they use sea corpses. These corpses are feared as they are fast in water and won't be stopped easily. Often if sea corpses appear there is a real army needed to stop them, as only experienced sorcerers are able to control sea corpses.

 

Information

Advances from: Water Corpse
Advances to: Klabautermann
Cost: 27
HP: 51
Moves: 6
XP: 80
Level: 2
Alignment: chaotic
Id: EOI_sea_corpse
Abilities:

Attacks (damage × count)

(image)rusty dagger(blade attack) blade10 × 3(melee attack) melee

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact0% (icon) fire10%
(icon) cold40% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest330%
(icon) Frozen320%
(icon) Fungus350%
(icon) Hills330%
(icon) Mountains40%
(icon) Sand320%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 13 03:14:29 2024.