Harpy Captivator

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The voice of the most famous harpy minstrels is said to be able to both break and mend hearts. People usually regard these stories as mere legends, but some of them suspect there is magic at work. The captivator's first aim is precisely to avoid that people think this.
They weave magic within their melodies, warping others' perception of the world and disguising their looks to better charm them. When their power is strong enough, their illusions start to occur from nearly inaudible sounds like low humming or breathing, allowing them to change how they look to please their audience.

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Information

Advances from: Harpy Minstrel
Advances to: Harpy Enchantress
Cost: 28
HP: 35
Moves: 6
XP: 80
Level: 2
Alignment: lawful
Id: Harpy Captivator
Abilities: heals +4

Attacks (damage × count)

(image)dagger(pierce attack) pierce6 × 3(melee attack) melee
(image)ensnare(arcane attack) arcane5 × 3(ranged attack) ranged(magical, slows)
(image)wail(cold attack) cold6 × 3(ranged attack) ranged(magical, stun)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire-10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus230%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Dec 18 03:38:48 2024.