Arch Necromancer

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The greatest of the necromancers are greatly prepared to become liches, but they prefer to enjoy life while they are still living. They are much stronger in human body, and when they die, they become liches, but their magic abilities will diminish during the transformation.

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Information

Advances from:
Advances to:
Cost: 100
HP: 84
Moves: 5
XP: 135
Level: 4
Alignment: chaotic
Id: Arch Necromancer
Abilities: necromancy, withering presence

Attacks (damage × count)

(image)plague staff(impact attack) impact10 × 3(melee attack) melee(infect)
(image)chill wave(cold attack) cold23 × 2(ranged attack) ranged(magical)
(image)shadow wave(arcane attack) arcane12 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:30:37 2024.