Hydra

(image)

If Worms develop naturally – unless experiencing heavy doses of toxins and poisons, that way they develop into Gu Worms – they grow extra heads, somewhat resembling Mangus’ terrific transformation into Yelbeghens.
Although Hydras are not as agile and fast at burrowing and creating tunnels, they are much bigger threat on the battlefield – barraging the enemy with the hail of teeth and swallowing them whole to satisfy their overgrown appetite.

 

Information

Advances from: Olgoi Horhoi
Advances to: Avraga-Mogoi
Cost: 38
HP: 55
Moves: 4
XP: 80
Level: 2
Alignment: chaotic
Id: Mandate_Hydra
Abilities: dummy, tunneler 6, dummy, scavenger, 3 upkeep

Attacks (damage × count)

(image)bite(pierce attack) pierce6 × 7(melee attack) melee(swarm)
(image)devour(blade attack) blade12 × 2(melee attack) melee(drain 75%)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave150%
(icon) Coastal Reef330%
(icon) Deep Water320%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen230%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 13 04:22:22 2024.