Mage of Nature

(image) (image)

The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests. These mages are extremely powerful and though in general secluse they can destroy champions in battle and match master sorcerers in power.

Having full contROL of nature's power, they can use it effectively in battles and can heal themselves and nearby allies gain resistance against the elements.

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Information

Advances from: White Mage
Advances to: Woodland Enchanter
Cost: 60
HP: 48
Moves: 5
XP: 180
Level: 3
Alignment: neutral
Id: ROLMage of Nature
Abilities: regenerates, circle of resistance

Attacks (damage × count)

(image)staff(impact attack) impact8 × 2(melee attack) melee
(image)nature flare(fire attack) fire7 × 6(ranged attack) ranged(enchanted)
(image)thorns(pierce attack) pierce7 × 7(ranged attack) ranged
(image)terra orbis(arcane attack) arcane25 × 1(ranged attack) ranged(enchanted)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed May 15 02:30:34 2024.