Quenoth Ranger

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The title ‘Ranger’ is a little misleading, for these agile elves have little in common with the more pacifistic explorers of nature that once bore the same title. They, instead, are expert fighters who specifically seek combat in order to better hone their skirmishing skills. While they do not possess the brute force of their warrior counterparts, Quenoth Rangers are more proficient at navigating through chaotic fights and are capable of darting in and out of enemy lines to assassinate injured targets. Their masterful use of poison and formidable swordsmanship make these elves especially deadly in the harsh desert terrain, where fewer options to retreat are available.

(portrait)

Information

Advances from: Quenoth Flanker
Advances to:
Cost: 60
HP: 58
Moves: 7
XP: 150
Level: 3
Alignment: lawful
Id: Quenoth Ranger
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade10 × 4(melee attack) melee(uses 6 attacks)
(image)blowgun(pierce attack) pierce3 × 2(ranged attack) ranged(poison, uses 2 attacks)
(image)sword(blade attack) blade10 × 1(melee attack) melee(uses 1 attack, parry 20%)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:47:54 2024.