Campagne |
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EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Of all Noct soldiers, only a select elite who have proven their worth in a multitude of battles are told deepest secrets of the Macelord order. Some say it is a means of keeping the strongest on top of the macelord order, but others claim that only the strongest of wills can bear to hear the secrets kept from the common Eventide soldier.
Remarques : This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse.
Évolue à partir de : | Noct Macelord |
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Évolue en : | |
Coût : | 48 |
PV : | 76 |
Mouvement: | 5 |
XP : | 150 |
Niveau: | 3 |
Alignement : | neutre |
ID | NoctGuardian |
Capacités : | deluminates |
masse contondant | 11 - 4 corps à corps |
Résistances : | |
---|---|
tranchant | 100% |
perforant | 100% |
contondant | 100% |
feu | 100% |
froid | 100% |
sacré | 100% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | - | 100% |
Caverne | - | 100% |
Collines | - | 100% |
Eau peu profonde | - | 100% |
Eau profonde | - | 100% |
Forêt | - | 100% |
Forêt de champignons | - | 100% |
Marais | - | 100% |
Montagnes | - | 100% |
Mur de caverne | - | 100% |
Neige | - | 100% |
Prairie | - | 100% |
Sable | - | 100% |
Village | - | 100% |