Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
These ruthless warriors harken back to the terrible reign of the Noct overlords, brutal nobles who used threats of punishments so terrible that their armies would rather run headlong into combat than face their masters. While this terrible method of invigorating troops has long been discarded by the eventide, the reputation of a Noct Maceman has not.
Remarques : This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse.
Évolue à partir de : | |
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Évolue en : | Dreadlord Noct Macelord |
Coût : | 16 |
PV : | 32 |
Mouvement: | 5 |
XP : | 44 |
Niveau: | 1 |
Alignement : | neutre |
ID | NoctMaceman |
Capacités : | deluminates |
masse contondant | 5 - 4 corps à corps |
Résistances : | |
---|---|
tranchant | 100% |
perforant | 100% |
contondant | 100% |
feu | 100% |
froid | 100% |
sacré | 100% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | - | 100% |
Caverne | - | 100% |
Collines | - | 100% |
Eau peu profonde | - | 100% |
Eau profonde | - | 100% |
Forêt | - | 100% |
Forêt de champignons | - | 100% |
Marais | - | 100% |
Montagnes | - | 100% |
Mur de caverne | - | 100% |
Neige | - | 100% |
Prairie | - | 100% |
Sable | - | 100% |
Village | - | 100% |