Veldtog |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
DTvH N - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Gremlin harbingers are used as messengers of the colony leaders. The torches that the harbingers carry light thier way as they move from colony to colony. Fleet of foot, harbingers are also employed as scouts and can bring important messages. While representatives of other races are sometimes murdered by hostile factions, gremlins rarely encounter this problem because harbingers can simply teleport to safety. Gremlin harbingers focus upon the manipulation of space, bending space to slip by adversaries while torching thier enemies.SpesiaalTeleporteer:
Hierdie eenheid kan tussen twee goedgesinde dorpe verplaas word deur slegs een van sy bewegings te gebruik.
Bevorder na: | |
---|---|
Bevorder na: | Gremlin Herald |
Skuiwe: | 14 |
LP: | 29 |
Beweging: | 6 |
EP: | 40 |
Vlak: | 1 |
Orde: | neutraal |
ID | strn_gremlin_harbinger |
Vermoëns: | teleporteer, skermutselaar |
Torch vuur | 4 - 4 nabygeveg |
Weerstande | |
---|---|
lem | 10% |
steek | 10% |
impak | 10% |
vuur | 0% |
koue | -10% |
afstandgeveg | -20% |
Terrein | Beweging | Verdediging |
---|---|---|
Berge | 2 | 70% |
Diep Water | 99 | 20% |
Dorpie | 1 | 70% |
Flat | 1 | 50% |
Frozen | 2 | 40% |
Grot | 1 | 40% |
Heuwels | 1 | 60% |
Impassable | 99 | 90% |
Kasteel | 1 | 70% |
Kusstreek | 2 | 40% |
Moeras | 2 | 40% |
Mushroom Grove | 1 | 60% |
Sand | 1 | 50% |
Unwalkable | 99 | 20% |
Vlak Water | 2 | 40% |
Woud | 1 | 60% |