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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Vorherige Stufe: Icewind Drover
Nächste Stufe:
Kosten: 55
LP: 65
Bewegungskosten: 5
EP: 150
Level: 3
Tag-/Nachteinfluss: lichtscheu
IDGraft_Steppe_Master
Fertigkeiten:
(image)staff
Wucht
9 - 3
Nahkampf
(image)frostbite
Kälte
8 - 5
Fernkampf
magisch
Resistenzen:
Klinge-20%
Stich-10%
Wucht-10%
Feuer-10%
Kälte50%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge350%
Burg160%
Dorf160%
Flachland140%
Gefroren140%
Höhle240%
Hügel250%
Küstennahes Riff230%
Pilzhain340%
Sand230%
Seichtes Wasser320%
Sumpf330%
Tiefes Wasser9920%
Unbegehbar-0%
Unpassierbar-0%
Wald260%