Campagne |
---|
UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Some Damned receive great powers by the Dark Gods, they grow bigger and stronger than common demons and their body undergo horrible mutations, but they lose all their magical powers. These fearful warriors are called Slaughterers because they fight with an unnatural bloodlust and kill every enemy who get in their path.
Évolue à partir de : | Damned |
---|---|
Évolue en : | Massacrer |
Coût : | 40 |
PV : | 59 |
Mouvement: | 4 |
XP : | 84 |
Niveau: | 2 |
Alignement : | chaotique |
ID | BM_Slaughterer |
Capacités : |
flail contondant | 9 - 3 corps à corps | ||
pincers perforant | 14 - 2 corps à corps |
Résistances : | |
---|---|
tranchant | 30% |
perforant | 20% |
contondant | 20% |
feu | 10% |
froid | -20% |
sacré | -40% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 2 | 30% |
Château | 1 | 50% |
Collines | 3 | 40% |
Eau peu profonde | 3 | 20% |
Eau profonde | 100 | 10% |
Forêt | 2 | 40% |
Forêt de champignons | 2 | 40% |
Gelé | 3 | 20% |
Impraticable | 100 | 20% |
Infranchissable | 100 | 90% |
Marais | 2 | 30% |
Montagnes | 100 | 40% |
Plat | 1 | 30% |
Récif | - | 0% |
Sable | 3 | 30% |
Village | 1 | 50% |