Campagne |
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UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Windsong Foundation, though hidden far in the arctic northern seas, still represents too great a target to be left unguarded. The Gatekeepers have kept their cousins safe throughout the Age of Patience, and they have no intention of ceasing their vigilance now.
Devoting themselves to the study of combat, they have created a unique, unarmed style which allows them to fight without removing their ceremonial blindfolds.
Remarques : Whenever this unit attacks with its counter attack defensively, it will always have at least 60% chance to hit.
Évolue à partir de : | |
---|---|
Évolue en : | Lorekeeper Heretic |
Coût : | 15 |
PV : | 38 |
Mouvement: | 4 |
XP : | 45 |
Niveau: | 1 |
Alignement : | neutre |
ID | EOM_Gatekeeper |
Capacités : |
poing contondant | 5 - 4 corps à corps | counter |
Résistances : | |
---|---|
tranchant | 20% |
perforant | 20% |
contondant | 20% |
feu | 0% |
froid | 0% |
sacré | 0% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 3 | 30% |
Château | 1 | 70% |
Collines | 2 | 50% |
Eau peu profonde | 3 | 20% |
Eau profonde | 99 | 20% |
Forêt | 2 | 50% |
Forêt de champignons | 2 | 50% |
Gelé | 2 | 40% |
Impraticable | 99 | 20% |
Infranchissable | 99 | 40% |
Marais | 3 | 20% |
Montagnes | 3 | 60% |
Plat | 1 | 40% |
Récif | 2 | 30% |
Sable | 2 | 30% |
Village | 1 | 60% |