Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
While Couriers in peacetime are rarely of a martial bent, war brings out hidden abilities in everyone, and some have recently chosen to bring back a covenant long lost: the order of the Reavers. Used for the heaviest assaults and sieges in ancient wars, they exchange their lightweight stones for great iron blades, crushing any who stand in the path of the Windsong.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while attacking. This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Advances from: | Courier |
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Advances to: | Dreadnought |
Cost: | 34 |
HP: | 48 |
Movement: | 6 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | EOM_Reaver |
Abilities: | dauntless |
crush impact | 9 - 3 melee | ||
bow pierce | 4 - 4 ranged | marksman |
Resistances: | |
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blade | 20% |
pierce | 20% |
impact | 10% |
fire | 10% |
cold | -10% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 40% |
Cancelar | 4 | 20% |
Continental | 1 | 40% |
Costeiro | 1 | 50% |
Costeiro | 1 | 40% |
Deep Water | 1 | 40% |
Flat | 1 | 40% |
Forest | 3 | 30% |
Frozen | 1 | 40% |
Hills | 2 | 40% |
Impassable | 99 | 20% |
Mountains | 4 | 30% |
Mushroom Grove | 4 | 30% |
Shallow Water | 1 | 40% |
Swamp | 2 | 30% |
Unwalkable | 2 | 20% |