Поход |
---|
ОУ DID НсИ НП ВП Слобода NR SoF SotBE ЧТ ПВ ЈГ ПоДБ ПУС - TFGE |
Era |
Дх п - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Any Steppe_Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.
напредује из: | |
---|---|
може постати: | Steppe Juggernaut Steppe Vanguard |
кошта: | 20 |
УП: | 38 |
Кретање: | 5 |
ИП: | 40 |
Level: | 1 |
поредак: | хаотичан |
ID | Graft_Steppe_Spearhead |
способности: |
flail удар | 10 - 2 блиски | dauntless charge |
отпорности: | |
---|---|
сечиво | 0% |
пробој | 0% |
удар | 0% |
ватра | -20% |
мраз | 20% |
волшебни | 0% |
терен | трошак кретања | одбрана |
---|---|---|
брда | 2 | 50% |
гљиварски гај | 3 | 40% |
дубока вода | 99 | 20% |
замак | 1 | 60% |
клизавица | 1 | 40% |
мочвара | 3 | 30% |
непролаз | - | 0% |
обалски гребен | 2 | 30% |
песак | 2 | 30% |
пећина | 2 | 40% |
планине | 3 | 50% |
плитка вода | 3 | 20% |
равница | 1 | 40% |
расцеп | - | 0% |
село | 1 | 60% |
шума | 2 | 60% |