Loitador de Quénor
Long ago, during more prosperous times, elven warriors favored the use of swords as more elegant, versatile weapons compared to other melee armaments. However, in recent times, the dearth of supplies for smithing has reduced the availability of blade-crafting, necessitating the fashioning of cheaper, more easily repaired weaponry. To compensate for this diminishing in armament quality, the Quenoth have adopted a greater flexibility in their use. In the open sands, a fighter is trained to develop the acumen to split his attention between multiple enemies, be they brigand, wild creature, or undead.
Information
Attacks (damage × count)
| lanza | perforación | 9 × 2 | corpo a corpo | (primeiro golpe, uses 2 attacks) |
| lanza | perforación | 9 × 1 | corpo a corpo | (primeiro golpe, uses 1 attack, parry 10%) |
Resistencias
|
folla | 0% |
| |
perforación | 0% |
|
impacto | 0% |
| |
lume | 0% |
|
frío | 0% |
| |
arcano | -10% |
Terrain
Terrain | Movement Cost |
|
Area | 1 | 60% |
|
Arrecife costeiro | 2 | 30% |
|
Auga pouco profunda | 3 | 20% |
|
Auga profunda | ‒ | 0% |
|
Bosque | 2 | 50% |
|
Braña | 2 | 30% |
|
Castelo | 1 | 60% |
|
Chaira | 1 | 40% |
|
Cogomelos | 2 | 50% |
|
Conxelado | 3 | 30% |
|
Cova | 2 | 30% |
|
Intransitábel | ‒ | 0% |
|
Manto falso do descoñecido | ‒ | 0% |
|
Montañas | 3 | 60% |
|
Outeiros | 2 | 50% |
|
Vila | 1 | 60% |
Last updated on Thu Nov 14 00:49:33 2024.