Elverkaptajn
Elvish captains usually command patrols and garrisons that stand guard over the vast forests in elvish territory. Unlike leaders from other races, they are most proficient at navigating small skirmishes rather than large-scale battles, and are especially skilled at defensive maneuvering. Captains typically lead small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. They are often observed to lead through camaraderie and amicability, but still command great respect from their kin.
Information
Advances from: | Elverkæmper |
---|---|
Advances to: | Elvermarskal |
Cost: | 28 |
HP: | 47 |
Moves: | 5 |
XP: | 85 |
Level: | 2 |
Sindelag: | neutral |
Id: | Elvish Captain |
Abilities: | lederskab |
Attacks (damage × count)
sværd | klinge | 7 × 4 | nærkamp | |
bue | stik | 5 × 3 | afstands |
Modstandskræfter
klinge | 0% | stik | 0% | |||
---|---|---|---|---|---|---|
slag | 0% | ild | 0% | |||
kulde | 0% | magisk | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Bakker | 2 | 50% | |
Bjerge | 3 | 60% | |
Borg | 1 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Frozen | 2 | 30% | |
Fungus | 2 | 50% | |
Hule | 3 | 30% | |
Landsby | 1 | 60% | |
Lavt vand | 3 | 20% | |
Sand | 2 | 30% | |
Skov | 1 | 60% | |
Sump | 2 | 30% | |
Unwalkable | ‒ | 0% |
Last updated on Thu Nov 14 00:41:40 2024.