Desert Sylph

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes:This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Desert Enchantress
Advances to:
Cost: 67
HP: 60
Moves: 6
XP: 200
Level: 4
Alignment: lawful
Id: Desert Sylph
Abilities:

Attacks (damage × count)

(image)faerie touch(arcane attack) arcane6 × 3(melee attack) melee(magical)
(image)sand(impact attack) impact6 × 5(ranged attack) ranged(drains, magical)
(image)faerie fire(arcane attack) arcane10 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave130%
(icon) Coastal Reef150%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable230%
(icon) Village160%
Last updated on Thu May 23 03:39:31 2024.