Boulder Wall

(image)

Often a blow of an adult and, what goes with it, a huge dragon clad in golden armor, can throw the Stones ones away for a few meters, even despite refraining from falling.

The Morkvurs knew the power of dragon battering rams, the units of the most dangerous of the enemies capable to smashing rocks, but the Stones ones, despite the fact that from their perspective dragons are giants, wicked giants who burn their brothers and sisters, they found a way to fight off reptilian flames and claws. From the bodies of their fallen lizard enemies, the inhabitants of caves began to forge the largest and most resistant armor that could ever be created. Copper Blood, or colloquially Dragon's Tears, are scales obtained from the brightest fire-breathing dragons, which, full of heat and flames of doom, are given to the bravest and most experienced veterans of Morkvurs after processing by blacksmiths of the bowels of the earth tribe. Blood armor, ruby helmets, and thick metallic dragon scales combined with copper, which are attached to the new Boulder Walls shoulder pads, often weighed enormous amounts, preventing any dragon or other beast from pushing the toughest Morkvurs warriors out of their hold. These warriors, protected from claws with their brown steel and fire thanks to a dragon scales, using steel gauntlets that crushed many lizard invaders. These warriors attach to their helmets when they find huge feathers of Gryphons during fights at higher levels, which is said are often hunted by the flying reptiles. Considering that this would add more dread to their appearance, concluding that at the sight of warriors bearing the symbol of wronged by the flaming beasts creatures, the dragons will panic even more, and the feathers themselves, although unseen by the cave tribe and rarely found, only by those who at the black night wenture on outside of caves or veterans closest to the surface, become an symbol of lands outside and a great trophy brought by tired fighters who, after many battles, in their old age, often settle in towns and smaller villages, protecting their leaders or local kin.

 

Information

Advances from: Stone Defender
Advances to:
Cost: 56
HP: 62
Moves: 3
XP: 150
Level: 3
Alignment: chaotic
Id: Morkvurs Boulder Wall
Abilities: terrify, steadfast, burns

Attacks (damage × count)

(image)gauntlets(impact attack) impact9 × 3(melee attack) melee
(image)charge(impact attack) impact13 × 1(melee attack) melee(charge)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact30% (icon) fire-10%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave170%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest220%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains140%
(icon) Sand330%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 23 04:23:32 2024.