Cursed Hollow

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The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence.

Special Notes:This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Hollow Creeps
Advances to:
Cost: 41
HP: 62
Moves: 6
XP: 120
Level: 3
Alignment: chaotic
Id: Cursed Hollow
Abilities: submerge, concealment

Attacks (damage × count)

(image)dagger(blade attack) blade9 × 4(melee attack) melee
(image)bow(pierce attack) pierce7 × 4(ranged attack) ranged
(image)fist(impact attack) impact12 × 3(melee attack) melee(plague)
(image)cursed bow(fire attack) fire20 × 1(ranged attack) ranged(plague, magical, poison)

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 16 02:57:44 2024.