King of Wesnoth

(image)

Under the feudal system, all authority ultimately rested with the sovereign. His lords held their property only with his agreement, and had to pay him tribute. In return, the king would defend the realm against invaders, and redistribute wealth in times of need.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from:
Advances to:
Cost: 200
HP: 68
Moves: 6
XP: 250
Level: 5
Alignment: lawful
Id: King of Wesnoth
Abilities: leadership

Attacks (damage × count)

(image)morning star(impact attack) impact13 × 3(melee attack) melee

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire-10%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 13 02:47:25 2024.