Death Charger

(image)

A dead man on a dead horse, cloaked in black with a etheral blade, the death charger is a warrior born out of death. Riding down his foes the death charge destroys all in his path.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.This unit hits so hard that the defender is dazed and can no longer enforce a zone of control for one round.Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Chocobone, Barrow Rider
Advances to: Hellion
Cost: 58
HP: 50
Moves: 9
XP: 170
Level: 3
Alignment: chaotic
Id: ROLDeath Charger
Abilities: submerge

Attacks (damage × count)

(image)spear(pierce attack) pierce16 × 2(melee attack) melee(charge)
(image)smash(impact attack) impact7 × 3(melee attack) melee(stun)

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 04:10:06 2024.