Medic

(image)

Some magi can bring themselves to learn the riddles of living flesh. The body is a machine of astonishing perfection, and the medics are its mechanics. They can recite and cure hundreds of different ailments, and do so with delight. They also possess critical insight into the weaknesses of unnatural beings, and grimly expunge these abominations.

(portrait)

Information

Advances from: Mortar
Advances to: Doctor
Cost: 31
HP: 35
Moves: 5
XP: 75
Level: 2
Alignment: neutral
Id: Medic tune
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)lightbeam(arcane attack) arcane9 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen340%
(icon) Fungus450%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed May 15 02:22:49 2024.