🌓⪨🎖Void walker

(image)

Those who become true masters of the glaive will generally become void walkers, esteemed by all their comrades. They wield a weapon even more deadly and sophisticated than the glaive: the dual glaive. These they spin in the air, slashing, jabbing, scything through flesh, bone and steel, turning even bloodshed into an art.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: 🌓⪦ Shadow glaive
Advances to:
Cost: 24
HP: 46
Moves: 5
XP: 90
Level: 2
Alignment: liminal
Id: HALEL_voidwalker
Abilities: feeding

Attacks (damage × count)

(image)Bi-Glaive [uranit tip](cold attack) cold9 × 4(melee attack) melee(parry 10%)
(image)Bi-Glaive [phosphorit tip](fire attack) fire9 × 4(melee attack) melee(parry 10%)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact0% (icon) fire-20%
(icon) cold-40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef260%
(icon) Deep Water340%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains250%
(icon) Sand240%
(icon) Shallow Water250%
(icon) Swamp350%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Mar 7 02:22:36 2025.