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Zephyr

(image)

A wind spirit who stays in form long enough gains great mastery over winds. This grants him Strength to his attacks, and toughness to his form.

Avanza dende: Wind Herder
Avanza a: Djinn
Custo: 40
HP: 48
Movemento: 6
XP: 100
Nivel: 2
Aliñación: neutral
IDBM_Zephyr
Habilidades:
(image)scimitar
folla
6 - 3
corpo a corpo
(image)tornado
frío
9 - 3
a distancia
Resistencias:
folla0%
perforación0%
impacto0%
lume0%
frío10%
arcano0%
TerreoCusto de MovementoDefensa
Area150%
Arrecife costeiro-0%
Auga profunda150%
Auga superficial150%
Bosque150%
Braña150%
Castelo150%
Chaira150%
Colonia de cogomelos220%
Conxelado150%
Cova220%
Infranqueable5020%
Intransitable150%
Montañas150%
Outeiros150%
Vila150%