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Ascendant

(image)

Few Weavers and Prophets reach the rank of Ascendant. Not just because of the difficult in reaching this goal, but also because of the danger and sacrifice necessary. The path to becoming an Ascendant begins when a Weaver-born binds themselves to their accompanying spirit in the same manner that the spirit bound itself to her on her birth. A successful binding will slowly, over the course of two years, pull her body into The Raw. If the Ascending fails, she faces a slow death. As the Spirit cares for her wellbeing above all else, it will reject the binding unless she can convince it that she is powerful enough to Ascend. If successful, her physical form will slowly be converted into The Raw itself, granting her immortality and great, though not infallible, insight into the nature of events, both current and of those to come.

Any who reach this pinnacle of the Weaver-born automatically becomes a full member of the Council. Though most Ascendants were Prophets, it is technically possible for Envoys and Heralds to Ascend. However, Envoys have experienced the dangers of passing through The Raw and the idea of entering unprotected shakes even the bravest woman's confidence.

Because an Ascendant's body is being transformed into The Raw, most damage they take simply speeds the process (They heal as if in a village every turn). They know powerful healing ciphers and those around them revere them, obeying them with fervour.

Bijzonderheden: Deze eenheid kan degenen die hem omringen genezen, ook van vergif. Het leiderschap van deze eenheid motiveert aangrenzende eenheden van dezelfde zijde en lagere rang, hun klappen komen daardoor harder aan bij de vijand. Deze eenheid regenereert. Hij geneest alsof hij altijd in een dorp staat. De mysterieuze aanval van deze eenheid brengt zware verwondingen toe aan ondoden, maar ook levenden zijn niet veilig. Deze eenheid kan zijn vijanden vertragen, waardoor hun snelheid en de effectiviteit van hun aanvallen gehalveerd worden.

Promoveert van: Prophetess
Promoveert tot:
Prijs: 60
HP: 47
Zetten: 5
XP: 150
Rang: 3
Alliantie: neutraal
IDEOM_Ascendant
Vermogens: geneest, verpleegt +8, leiderschap, regenereert
(image)aanraking
mysterieus
7 - 3
dichtbij
vertraagt
Weerstanden:
scherp0%
puntig0%
stomp0%
vuur0%
kou0%
mysterieus70%
TerreinZettenVerdediging
Bergen360%
Bevroren320%
Bos250%
Diep water9920%
Dorp160%
Grot240%
Heuvels250%
Kasteel160%
Kustrif230%
Moeras320%
Onbegaanbaar9940%
Onbegaanbaar9920%
Ondiep water320%
Paddenstoelenveld250%
Vlak140%
Zand230%