Campanya |
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UIO DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG UHdDG UtBS - TFGE |
Era |
LdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Idioma |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Few Weavers and Prophets reach the rank of Ascendant. Not just because of the difficult in reaching this goal, but also because of the danger and sacrifice necessary. The path to becoming an Ascendant begins when a Weaver-born binds themselves to their accompanying spirit in the same manner that the spirit bound itself to her on her birth. A successful binding will slowly, over the course of two years, pull her body into The Raw. If the Ascending fails, she faces a slow death. As the Spirit cares for her wellbeing above all else, it will reject the binding unless she can convince it that she is powerful enough to Ascend. If successful, her physical form will slowly be converted into The Raw itself, granting her immortality and great, though not infallible, insight into the nature of events, both current and of those to come.
Any who reach this pinnacle of the Weaver-born automatically becomes a full member of the Council. Though most Ascendants were Prophets, it is technically possible for Envoys and Heralds to Ascend. However, Envoys have experienced the dangers of passing through The Raw and the idea of entering unprotected shakes even the bravest woman's confidence.
Because an Ascendant's body is being transformed into The Raw, most damage they take simply speeds the process (They heal as if in a village every turn). They know powerful healing ciphers and those around them revere them, obeying them with fervour.
Notes especials: Esta unitat és capaç de sanar a tots aquells al seu voltant i curar-los del verí. El liderage d'esta unitat permet que les unitats amigues pròximes ad ell facen més dany en combat, encara que açò només s'aplica a unitats de menor nivell de liderage. Esta unitat es regenera, lo que permet que es sane com si sempre estiguera en una aldea. L'atac arcà d'esta unitat infligix un trement dany a criatures màgiques, i inclús un poc de dany a les criatures vives. Esta unitat és capaç de retardar als seus enemics, reduint a la mitat la seua velocitat de moviment i dany d'atac fins que acabe la tanda.
Alvança de: | Prophetess |
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Alvança a: | |
Cost: | 60 |
PV: | 47 |
Moviment: | 5 |
PE: | 150 |
Nivell: | 3 |
Alineació: | neutral |
ID | EOM_Ascendant |
Habilitats: | cura, sana +8, liderage, regenera |
toc arcà | 7 - 3 melé | retardar |
Resistències: | |
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talla | 0% |
perfora | 0% |
impactar | 0% |
foc | 0% |
fret | 0% |
arcà | 70% |
Terreny | Cost de moviment | Defensa |
---|---|---|
Aigües fondes | 99 | 20% |
Aigües someres | 3 | 20% |
Aldea | 1 | 60% |
Arena | 2 | 30% |
Bosc | 2 | 50% |
Camp de bolets | 2 | 50% |
Castell | 1 | 60% |
Coster | 2 | 30% |
Cova | 2 | 40% |
Flat | 1 | 40% |
Frozen | 3 | 20% |
Montanyes | 3 | 60% |
Montanyes infranquejables | 99 | 40% |
Pantà | 3 | 20% |
Tossals | 2 | 50% |
Unwalkable | 99 | 20% |