Orkse Vorst
Although orcs tend to be fairly tribal in nature, from time to time, a situation arises that impels several clans to join forces under a single powerful sovereign. By virtue of the station, such an orc must possess both the strength and cunning to lead a great horde of warriors, almost invariably possessing an inherent charisma that is an exceptional rarity among their kind. The path to such a status is a varied one; sometimes, a powerful tribe may conquer lesser ones and absorb the defeated warriors into their ranks, while other circumstances demand appointing by a council of shamans, where the Sovereign becomes a temporary, but formal title. In either case, the warchief is the critical linchpin of the horde, which rapidly dissolves back into individual clans once the strength of its leadership is extinguished.
Information
Advances from: | Orkse Heerser |
Advances to: | ‒ |
Cost: | 80 |
HP: | 75 |
Moves: | 6 |
XP: | 150 |
Rang: | 3 |
Alliantie: | wetteloos |
Id: | Orcish Sovereign |
Abilities: | leiderschap |
Attacks (damage × count)
| slagzwaard | scherp | 10 × 4 | dichtbij |
| kruisboog | puntig | 9 × 3 | afstand |
Weerstanden
|
scherp | 0% |
| |
puntig | 0% |
|
stomp | 0% |
| |
vuur | 0% |
|
koud | 0% |
| |
witte magie | 0% |
Terrain
Terrain | Movement Cost |
|
Bergen | 2 | 60% |
|
Bevroren | 2 | 20% |
|
Bos | 2 | 50% |
|
Diep Water | ‒ | 0% |
|
Dorp | 1 | 60% |
|
Grot | 2 | 40% |
|
Heuvels | 1 | 50% |
|
Kasteel | 1 | 60% |
|
Kustrif | 2 | 30% |
|
Moeras | 3 | 30% |
|
Neppe Sluier | ‒ | 0% |
|
Onbewandelbaar | ‒ | 0% |
|
Ondiep Water | 3 | 20% |
|
Paddenstoelen | 3 | 40% |
|
Vlak | 1 | 40% |
|
Zand | 2 | 30% |
Last updated on Thu Nov 14 00:44:09 2024.