Dune Cataphract
Cataphracts are eminent horsemen, riders of mounts that are possessed less of speed or endurance but tremendous power instead. Bearing a lance along with their signature maces, these warriors are most often the secondary strike force after a primary assault. After enemy forces are already occupied and weakened by a flank of swordsmen, a terrifying sight is a group of cataphracts lining up, lances pitched at the ready. A gap is made amongst the Dunefolk ranks, and in a single charge, these mighty horsemen pierce straight through enemy formations, dealing a lethal blow in a single stroke. Those who try to flee swiftly discover that neither sand nor hills deter these riders in the slightest, and the displaced air of a descending mace is the last sound they hear.
Information
Advances from: | Dune Sunderer |
---|---|
Advances to: | ‒ |
Cost: | 69 |
HP: | 71 |
Moves: | 7 |
XP: | 150 |
Razina: | 3 |
Alignment: | lawful |
Id: | Dune Cataphract |
Abilities: | ‒ |
Attacks (damage × count)
mace | impact | 15 × 3 | melee | ||
lance | pierce | 14 × 2 | melee | (charge) | |
composite bow | pierce | 6 × 3 | ranged |
Resistances
blade | 30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 50% | |
Cave | 3 | 30% | |
Coastal Reef | 3 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Fungus | 3 | 30% | |
Hills | 2 | 50% | |
Mountains | 4 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |