Dune Horse Archer
Though relatively few in number, some riders favor archery as their technique of choice for battle. Fleet and elusive, these horsemen are experts at harassing less mobile foes with hails of arrows and hunting down fleeing enemies from a distance. Though not usually trained for infiltration or spying, these equestrians’ ability to pass messages from afar with their long-ranged arrows is of great use to maintain communication among the Dunefolk armies.
Information
Advances from: | Dune Rider |
---|---|
Advances to: | Dune Windbolt |
Cost: | 38 |
HP: | 44 |
Moves: | 8 |
XP: | 62 |
Razina: | 2 |
Alignment: | liminalno |
Id: | Dune Horse Archer |
Abilities: | ‒ |
Attacks (damage × count)
mace | impact | 7 × 2 | melee | |
composite bow | pierce | 7 × 4 | ranged |
Resistances
blade | 0% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 3 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 3 | 40% | |
Frozen | 2 | 30% | |
Fungus | 3 | 40% | |
Hills | 2 | 60% | |
Mountains | 3 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Wed Nov 13 01:04:20 2024.