Riddari
Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
Information
Advances from: | Horseman |
---|---|
Advances to: | Musterisriddari, Grand Knight |
Cost: | 50 |
HP: | 58 |
Moves: | 8 |
XP: | 100 |
Level: | 2 |
Stilling: | lawful |
Id: | Knight |
Abilities: | ‒ |
Attacks (damage × count)
sverð | eggvopn | 8 × 4 | skylming | ||
lance | stungvopn | 14 × 2 | skylming | (áhlaup) |
Mótstöður
eggvopn | 20% | stungvopn | -20% | |||
---|---|---|---|---|---|---|
höggvopn | 30% | eldur | 0% | |||
kuldi | 0% | yfirnáttúrulegt | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fjöll | ‒ | 0% | |
Flatlendi | 1 | 40% | |
Frost | 2 | 30% | |
Fungus | 4 | 20% | |
Grunnt vatn | 4 | 20% | |
Hellir | 4 | 20% | |
Hólar | 2 | 40% | |
Kastali | 1 | 40% | |
Mýri | 4 | 20% | |
Sandur | 2 | 30% | |
Skógur | 3 | 30% | |
Árif | 3 | 30% | |
Ógengilegt | ‒ | 0% | |
Þorp | 1 | 40% |
Last updated on Wed Nov 13 01:04:35 2024.