Ogre Grand Shaman

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The Grand Shaman – is a shaman that achieved perfection in all the ways of communicating with the spirits, and recognized for that by other shamans above him. The Grand Shaman loses his sight on the material world after initiation, while his sight of immaterial awakens. This makes him a reliable predictor of weather and other important events, allows him to see through criminals, guilty of stealing, robbery and murder. Nature becomes a loyal ally of the Grand Shaman: blizzards and lightnings invoked by him are even more powerful and deadly, compare to what other shamans are capable of. The tambourine of the Grand Shaman is an extremely powerful magical weapon: within lies a being of great power, so called chief-ghost, which in turn controls entire planes of lesser beings of the spirit world.

 

Information

Advances from: Ogre Thunder Shaman
Advances to:
Cost: 60
HP: 71
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Ogre2 Tempest Lord
Abilities: dummy, pillage, dummy, antisocial 15%, thunderstrike 18

Attacks (damage × count)

(image)club(impact attack) impact11 × 2(melee attack) melee
(image)blizzard(cold attack) cold12 × 4(ranged attack) ranged(magical)
(image)lightning(fire attack) fire20 × 2(ranged attack) ranged(magical)
(image)lightning storm(fire attack) fire30 × 1(ranged attack) ranged(magical, area of effect 70%, attack-only)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains330%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 04:39:11 2024.