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Zephyr

(image)

A wind spirit who stays in form long enough gains great mastery over winds. This grants him Strength to his attacks, and toughness to his form.

Avanza dende: Wind Spirit
Avanza a: Djinn
Custo: 36
HP: 40
Movemento: 6
XP: 100
Nivel: 2
Aliñación: neutral
IDEOM_Zephyr
Habilidades:
(image)cimitarra
folla
6 - 3
corpo a corpo
(image)tornado
impacto
14 - 2
a distancia
Resistencias:
folla20%
perforación30%
impacto20%
lume0%
frío10%
arcano0%
TerreoCusto de MovementoDefensa
Area150%
Arrecife costeiro150%
Auga profunda150%
Auga superficial150%
Bosque150%
Braña150%
Castelo150%
Chaira150%
Colonia de cogomelos240%
Conxelado150%
Cova240%
Infranqueable5020%
Intransitable150%
Montañas150%
Outeiros150%
Vila150%