Wesnoth logo
Wesnoth Units database

Eques Ordinis

(image)

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Eques
Advances to: Eques Sanctus Eques Optimatis
Cost: 40
HP: 58
Motus: 8
XP: 120
Ordo: 2
Alignment: diei
IDKnight
Abilities:
(image)gladius
ferrum
8 - 4
conflictio
(image)contus
cuspis
14 - 2
conflictio
charge
Resistances:
ferrum20%
cuspis-20%
impulsus30%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua420%
Castellum140%
Caverna420%
Colles240%
Cotes330%
Glacialis230%
Harena230%
Impervius-0%
Montes-0%
Nemus Fungorum420%
Nonterra-0%
Palus420%
Planus140%
Salum-0%
Silva330%
Viculus140%