Jinn
The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 53 |
HP: | 58 |
Moves: | 6 |
XP: | 100 |
Level: | 2 |
Stilling: | liminal |
Id: | Jinn |
Abilities: | ‒ |
Attacks (damage × count)
klær | eggvopn | 6 × 2 | skylming | ||
desert windblast | höggvopn | 7 × 4 | langdræg | ||
desert lightning | eldur | 20 × 1 | langdræg | (galdrar) |
Mótstöður
eggvopn | 20% | stungvopn | 30% | |||
---|---|---|---|---|---|---|
höggvopn | 0% | eldur | 20% | |||
kuldi | -20% | yfirnáttúrulegt | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | 4 | 50% | |
Fake Shroud | ‒ | 0% | |
Fjöll | 1 | 50% | |
Flatlendi | 1 | 50% | |
Frost | 1 | 50% | |
Fungus | 1 | 50% | |
Grunnt vatn | 3 | 50% | |
Hellir | 1 | 40% | |
Hólar | 1 | 50% | |
Kastali | 1 | 50% | |
Mýri | 1 | 50% | |
Sandur | 1 | 50% | |
Skógur | 1 | 50% | |
Árif | 3 | 50% | |
Ógengilegt | 1 | 50% | |
Þorp | 1 | 50% |
Last updated on Thu Nov 14 00:43:18 2024.