Jinn
The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 53 |
HP: | 58 |
Moves: | 6 |
XP: | 100 |
Ordo: | 2 |
Pars: | anceps |
Id: | Jinn |
Abilities: | ‒ |
Attacks (damage × count)
ungues | lamina | 6 × 2 | comminus | ||
desert windblast | impulsum | 7 × 4 | eminus | ||
desert lightning | igneum | 20 × 1 | eminus | (magicus) |
Firmitas
lamina | 20% | cuspis | 30% | |||
---|---|---|---|---|---|---|
impulsum | 0% | igneum | 20% | |||
frigidum | -20% | mysticum | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Aqua | 3 | 50% | |
Castellum | 1 | 50% | |
Caverna | 1 | 40% | |
Colles | 1 | 50% | |
Cotes | 3 | 50% | |
Fake Shroud | ‒ | 0% | |
Fungus | 1 | 50% | |
Glaciale | 1 | 50% | |
Harena | 1 | 50% | |
Invium | 1 | 50% | |
Montes | 1 | 50% | |
Palus | 1 | 50% | |
Planum | 1 | 50% | |
Salum | 4 | 50% | |
Silva | 1 | 50% | |
Viculus | 1 | 50% |
Last updated on Wed Nov 13 01:04:54 2024.