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Wesnoth Units database

Militia

(image)

In most militiaries the word militia is used to refer to temporary or part-time warriors. The darklanders who consider most of their entire population to be of this category use the word to refer to those who actively train to fight.

Information

Advances from: Tribesman
Advances to: Guard
Cost: 28
HP: 52
Movement: 5
XP: 80
Level: 2
Alignment: chaotic
IDEFM_DarklanderMilitia
Abilities:

Attacks (damage - count)

(image)sword
melee
11 - 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%